Fumikomi-Geri

- 2 min read

Fumikomi-Geri is the stomp kick of Karate. It gathers its strenght from the fall of the feet to the ground. I never saw it allowed in a sport Kumite contest and rarely seen it allowed in a full-contact one. In self-defense, it can be very useful to K.O. a grounded opponent, but it’s usually considered a “bad guy move” in a court of law because of cultural or ethical reasons. (THIS IS NOT LEGAL ADVICE!)

Traditional execution:

  • Get in Heiko Dachi
  • Charge your leg medium to high by bending it completely
  • Extend it to a 45° angle
  • Kiai! at maximum extention (optional)
  • While retracting perform another move (e.g: another Fumikomi-Geri)

Variations:

  • When it targets the knee joint (with the intention of dislocating it) it’s refered to as a Kansetsu-Geri. In traditional execution the angle of extention becomes of 90°

Kumite execution:

  • Get in Kumite no Kamae and bounce a little
  • After grounding the opponent, charge your leg as high as you can
  • Extend straight down
  • Kiai! if you are competing in point sparring

Kekomi adjustements:

  • Don’t snap your leg back
  • Put your whole body weight in it by bending your back forward

Where to use (✅ - Use; ❌ - Don’t use; 🟨 - Last resource):

  • Sport Kumite: ❌
  • Full-Contact Kumite: ✅ (if kicks on a grounded opponent are allowed)
  • Self-Defense: ✅ (depending on the laws of the place you live in)

Video examples: